<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:evnet="http://www.mscommunities.com/rssmodule/"><channel><title>Comment Feed for Hardware from E3 (laura on Channel 10)</title><atom:link rel="self" type="application/rss+xml" href="http://www.on10.net/blogs/laura/3278/rss/default.aspx" /><image><url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Channel10/images/feedimage.png</url><title>Comment Feed for Hardware from E3 (laura on Channel 10)</title><link>http://on10.net/blogs/laura/3278/</link></image><description>Hardware from E3</description><link>http://on10.net/blogs/laura/3278/</link><language>en-us</language><pubDate>Sun, 13 Aug 2006 19:39:16 GMT</pubDate><lastBuildDate>Sun, 13 Aug 2006 19:39:16 GMT</lastBuildDate><generator>EvNet (EvNet, Version=1.0.3143.743, Culture=neutral, PublicKeyToken=null)</generator><item><title>Re: Re: VR Headset</title><description>I wonder about the "headache effect" of a long term session, and the
vertigo of looking around a virtual environment... I think you'd hit
the deck after 20 or 30 minutes of playing while standing up!&lt;br /&gt;</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=4724</link><pubDate>Sun, 13 Aug 2006 19:39:16 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=4724</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/4724/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>I wonder about the "headache effect" of a long term session, and the
vertigo of looking around a virtual environment... I think you'd hit
the deck after 20 or 30 minutes of playing while standing up!</evnet:previewtext><dc:creator>Rhi-Lan</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/4724/Trackback.aspx</trackback:ping></item><item><title>Re: Re: Somebody needs to...</title><description>I think you need the holo part before the deck part.&amp;nbsp; ;)</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3339</link><pubDate>Tue, 30 May 2006 20:41:35 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3339</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3339/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>I think you need the holo part before the deck part.&amp;nbsp; ;)</evnet:previewtext><dc:creator>Erik</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3339/Trackback.aspx</trackback:ping></item><item><title>Channel 9 Update Planning</title><description>&lt;div&gt;Pingback from &lt;a href="http://www.jeffsandquist.com/Channel9UpdatePlanning.aspx"&gt;Jeff Sandquist - Microsoft Evangelist - Channel 9 Update Planning&lt;/a&gt;&lt;/div&gt;</description><comments></comments><link>http://on10.net/blogs/laura/3278/Trackbacks/3337/</link><pubDate>Tue, 30 May 2006 19:45:34 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/Trackbacks/3337/</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3337/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Pingback from Jeff Sandquist - Microsoft Evangelist - Channel 9 Update Planning</evnet:previewtext><dc:creator>system</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3337/Trackback.aspx</trackback:ping></item><item><title>Re: Somebody needs to...</title><description>Geez, if you want a fully imersive experience, why not get somebody to develop a real working holodeck.&lt;br /&gt;</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3335</link><pubDate>Tue, 30 May 2006 18:04:42 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3335</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3335/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Geez, if you want a fully imersive experience, why not get somebody to develop a real working holodeck.</evnet:previewtext><dc:creator>Arztek</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3335/Trackback.aspx</trackback:ping></item><item><title>Re: Laura...You're a hoot.</title><description>Hoot!</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3328</link><pubDate>Tue, 30 May 2006 03:36:16 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3328</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3328/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Hoot!</evnet:previewtext><dc:creator>Bootstrap</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3328/Trackback.aspx</trackback:ping></item><item><title>Re: Bodypad - some infos on it</title><description>Thank you for stopping by and posting the additional info about the Body Pad, as well as answering some of our questions. &lt;br /&gt;&lt;br /&gt;I think the Body Pad has potential. As I mentioned in my other post, I would have to try it out, in order to give a final opinion.&lt;br /&gt;&lt;br /&gt;Having said that, I hope the Body Pad will be successful. We need to see more and more companies try to give gamers other options, than just using a controller. And besides, it looks people will break a sweat =)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;From what we saw in the 10 video, the Body Pad seems to have a good response&amp;nbsp;to a person's moves (maybe, with&amp;nbsp;a little delay).</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3325</link><pubDate>Mon, 29 May 2006 19:37:56 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3325</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3325/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Thank you for stopping by and posting the additional info about the Body Pad, as well as answering some of our questions. I think the Body Pad has potential. As I mentioned in my other post, I would have to try it out, in order to give a final opinion.Having said that, I hope the Body Pad will be&amp;#8230;</evnet:previewtext><dc:creator>V360</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3325/Trackback.aspx</trackback:ping></item><item><title>Bodypad - some infos on it</title><description>Hello from the Bodypad team &lt;br /&gt;First of all, thank you Laura for the great video (as well as for the beat up :)) &lt;br /&gt;This comment is for the skepticals :)&amp;nbsp;&lt;br /&gt;They are fully right to be skeptical in particular concerning "fighting accessory" which has seen too many bad products. But, here, we&amp;nbsp;think that the Bodypad is a good product.&amp;nbsp;&amp;nbsp;Why? &lt;br /&gt;For instance : to throw, or make other special actions (like Energy beam in DBZ, Guard in SC, etc.), there are 2 specific buttons in front of the handle - the triggers. Signals send by these 2 triggers, as well as the arms &amp;amp; legs Bodypad signals can be adjusted at will on the Bodypad receiver box.&amp;nbsp;&amp;nbsp;&lt;br /&gt;Another instance : we are not using acceleration sensors (too many accidental signals when boxing + prevent&amp;nbsp;to keep a signal activated), we are using flexion/extension of the arm/leg.&amp;nbsp;&amp;nbsp;etc.&amp;nbsp;&lt;br /&gt;For more info,&amp;nbsp;videos, =&amp;gt; &lt;a href="http://www.bodypad.com" target="_blank"&gt;www.bodypad.com&lt;/a&gt;&amp;nbsp;</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3324</link><pubDate>Mon, 29 May 2006 14:17:43 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3324</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3324/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Hello from the Bodypad team First of all, thank you Laura for the great video (as well as for the beat up :)) This comment is for the skepticals :)&amp;nbsp;They are fully right to be skeptical in particular concerning "fighting accessory" which has seen too many bad products. But, here, we&amp;nbsp;think&amp;#8230;</evnet:previewtext><dc:creator>bodypad</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3324/Trackback.aspx</trackback:ping></item><item><title>Laura...You're a hoot.</title><description>That's all I have to say! :) Good job!&lt;br /&gt;</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3321</link><pubDate>Mon, 29 May 2006 04:13:42 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3321</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3321/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>That's all I have to say! :) Good job!</evnet:previewtext><dc:creator>Dragoona</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3321/Trackback.aspx</trackback:ping></item><item><title>Somebody needs to...</title><description>Take the developers of: the VR helmet, Body pad, Brain games and the novint falcon... and stick them all in a lab with bombs strapped to them until they create a FULL body vr experience...which you know they could...&lt;br /&gt;</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3311</link><pubDate>Sat, 27 May 2006 18:01:16 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3311</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3311/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Take the developers of: the VR helmet, Body pad, Brain games and the novint falcon... and stick them all in a lab with bombs strapped to them until they create a FULL body vr experience...which you know they could...</evnet:previewtext><dc:creator>GeeQnastie</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3311/Trackback.aspx</trackback:ping></item><item><title>Re: Brain Powered games</title><description>What browser/OS are you using?&lt;br /&gt;</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3306</link><pubDate>Sat, 27 May 2006 04:00:15 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3306</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3306/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>What browser/OS are you using?</evnet:previewtext><dc:creator>Adam</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3306/Trackback.aspx</trackback:ping></item><item><title>Re: VR Headset</title><description>VR has been around for a long time, and while the product demonstrated by Trimersion looked cool...I agree with what Erik is saying. Instead of moving your head in the direction you want your gun to be pointing, it would be better to use the Wiimote (or some advanced light-gun). I watched the videos of Red Steel and read the Red Steel article in GameInformer and from what I understand: The Wiimote is used only for pointing/targeting and shooting, while the nunchuck analog controller is basically used for movement (with the ability to duck and jump with two triggers on the analog device). There is a slight-delay with the camera, when you point the Wiimote (this is intentional). I would rather use the Wiimote for a FPS than the VR headset/gun. It just looks so damn cool =) Can't wait for Red Steel.</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3305</link><pubDate>Sat, 27 May 2006 03:46:37 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3305</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3305/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>VR has been around for a long time, and while the product demonstrated by Trimersion looked cool...I agree with what Erik is saying. Instead of moving your head in the direction you want your gun to be pointing, it would be better to use the Wiimote (or some advanced light-gun). I watched the videos&amp;#8230;</evnet:previewtext><dc:creator>V360</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3305/Trackback.aspx</trackback:ping></item><item><title>Neat Stuff!!</title><description>That was some cool stuff but.......&lt;br /&gt;&lt;br /&gt;I want to know when I can get a Holodeck!!!</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3304</link><pubDate>Sat, 27 May 2006 03:42:08 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3304</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3304/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>That was some cool stuff but.......I want to know when I can get a Holodeck!!!</evnet:previewtext><dc:creator>TheMoose</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3304/Trackback.aspx</trackback:ping></item><item><title>Re: Re: Only a matter of time, 'til we get the real Tron</title><description>Edit 2: "I'm not too skeptical.</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3303</link><pubDate>Sat, 27 May 2006 03:08:59 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3303</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3303/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Edit 2: "I'm not too skeptical.</evnet:previewtext><dc:creator>V360</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3303/Trackback.aspx</trackback:ping></item><item><title>Brain Powered games</title><description>I wonder what would happen if Paris Hilton tried to play a game this way&lt;br /&gt;"Hey! Nothing's happening!"&lt;br /&gt;(I sure hope this comment won't show up in the font size it's showing in the preview window)</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3302</link><pubDate>Sat, 27 May 2006 02:50:54 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3302</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3302/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>I wonder what would happen if Paris Hilton tried to play a game this way"Hey! Nothing's happening!"(I sure hope this comment won't show up in the font size it's showing in the preview window)</evnet:previewtext><dc:creator>Dengin</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3302/Trackback.aspx</trackback:ping></item><item><title>Re: Re: VR Headset</title><description>It is realistic.&amp;nbsp; Its just like having a gun strapped to your head.&amp;nbsp; How else&amp;nbsp;would you&amp;nbsp;carry a gun? :s</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3299</link><pubDate>Fri, 26 May 2006 23:54:05 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3299</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3299/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>It is realistic.&amp;nbsp; Its just like having a gun strapped to your head.&amp;nbsp; How else&amp;nbsp;would you&amp;nbsp;carry a gun? :s</evnet:previewtext><dc:creator>Adam</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3299/Trackback.aspx</trackback:ping></item><item><title>Re: Re: VR Headset</title><description>Duncan and I watched the &lt;a href="http://redsteelgame.us.ubi.com/" target="_blank"&gt;Red Steel video&lt;/a&gt; again and it IS kind of hard to tell how he's controlling it.&amp;nbsp; I did some more research though and found &lt;a href="http://video.google.com/videoplay?docid=-7888968777839133832" target="_blank"&gt;this demo video&lt;/a&gt;.&amp;nbsp; So it looks to me from that, that I was&amp;nbsp;mostly correct in that you're aiming and viewing with the Wiimote.&amp;nbsp; However, it looks like there IS another button that can rapidly move the camera left and right for you.</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3298</link><pubDate>Fri, 26 May 2006 23:20:31 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3298</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3298/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Duncan and I watched the Red Steel video again and it IS kind of hard to tell how he's controlling it.&amp;nbsp; I did some more research though and found this demo video.&amp;nbsp; So it looks to me from that, that I was&amp;nbsp;mostly correct in that you're aiming and viewing with the Wiimote.&amp;nbsp; However,&amp;#8230;</evnet:previewtext><dc:creator>Erik</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3298/Trackback.aspx</trackback:ping></item><item><title>Re: Re: VR Headset</title><description>From what I can see, I don't think you are actually correct about the WiiMote, the pointer part of the controller affects where your weapon is aimed, but the 'standard' joystick is used to control your viewpoint.</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3297</link><pubDate>Fri, 26 May 2006 22:31:00 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3297</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3297/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>From what I can see, I don't think you are actually correct about the WiiMote, the pointer part of the controller affects where your weapon is aimed, but the 'standard' joystick is used to control your viewpoint.</evnet:previewtext><dc:creator>Duncan</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3297/Trackback.aspx</trackback:ping></item><item><title>Re: VR Headset</title><description>I think people are quiet about it, because they're skeptical.&amp;nbsp; VR equipment has been around a long time.&amp;nbsp; I would venture to guess at a decade or two.&amp;nbsp; When I saw it in the video, I was like, "damn...must have!"&amp;nbsp; But then I thought about it...your gun is following the way you point your head.&amp;nbsp; Yah, not so realistic.&amp;nbsp; If the gun also had a motion sensor in it and my gun moved independently of where I'm looking I would sooooo be there!&amp;nbsp; But for that to happen, the game has to support that (which none do).&amp;nbsp; The opposite is true of the Wiimote.&amp;nbsp; In that case, your arm decides where the "gun" and your viewpoint is directing towards.&amp;nbsp; Someone really needs to make some devices and games the seperate the two.&amp;nbsp; THEN, I will personally be very excited for this type of thing.</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3295</link><pubDate>Fri, 26 May 2006 21:12:57 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3295</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3295/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>I think people are quiet about it, because they're skeptical.&amp;nbsp; VR equipment has been around a long time.&amp;nbsp; I would venture to guess at a decade or two.&amp;nbsp; When I saw it in the video, I was like, "damn...must have!"&amp;nbsp; But then I thought about it...your gun is following the way you&amp;#8230;</evnet:previewtext><dc:creator>Erik</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3295/Trackback.aspx</trackback:ping></item><item><title>You Gals were busy!</title><description>Awesome segment, Laura.&amp;nbsp; You ladies were very busy...I hope you were well paid.&amp;nbsp; I particularly like the Novint game controller.&amp;nbsp; Playing Half-Life 2 with that must have been amazing - ultra sensory crowbar action!&amp;nbsp; The Trimersion looks very promising, especially compaired to last year's model, but I still don't believe it's a practical interface yet.&amp;nbsp; It needs a few more years of development before I'm willing to pony up the cash (Yay! I love ponies!).&amp;nbsp; I would really like to get my hands on a robo-sapien or robo-raptor for my apartment.&amp;nbsp; That would be awesome.&amp;nbsp; Before you know it, we'll have legitimate robotic pets.&lt;br /&gt;&lt;br /&gt;Anyway, great job, ladies.&amp;nbsp; I hope Tina enjoyed her burger.&lt;br /&gt;</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3294</link><pubDate>Fri, 26 May 2006 20:43:34 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3294</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3294/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Awesome segment, Laura.&amp;nbsp; You ladies were very busy...I hope you were well paid.&amp;nbsp; I particularly like the Novint game controller.&amp;nbsp; Playing Half-Life 2 with that must have been amazing - ultra sensory crowbar action!&amp;nbsp; The Trimersion looks very promising, especially compaired to&amp;#8230;</evnet:previewtext><dc:creator>Arztek</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3294/Trackback.aspx</trackback:ping></item><item><title>cool stuff</title><description>Thanks Laura! ;)</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3293</link><pubDate>Fri, 26 May 2006 20:13:37 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3293</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3293/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Thanks Laura! ;)</evnet:previewtext><dc:creator>maxwell</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3293/Trackback.aspx</trackback:ping></item><item><title>hardwear</title><description>the virtual headset and body pads seem pretty cool</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3290</link><pubDate>Fri, 26 May 2006 19:28:37 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3290</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3290/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>the virtual headset and body pads seem pretty cool</evnet:previewtext><dc:creator>gerausch</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3290/Trackback.aspx</trackback:ping></item><item><title>Re: Re: Only a matter of time, 'til we get the real Tron</title><description>edit: segment.</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3289</link><pubDate>Fri, 26 May 2006 19:25:09 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3289</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3289/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>edit: segment.</evnet:previewtext><dc:creator>V360</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3289/Trackback.aspx</trackback:ping></item><item><title>Re: Only a matter of time, 'til we get the real Tron</title><description>For example, the Body Pad is a great concept and appeared to be working okay at E3, but as we know, there are moves in DOA4 that would be pretty difficult to pull off with the Body Pad (or even in real life =).&amp;nbsp;&lt;br /&gt;&lt;br /&gt;But, I get the idea and it's a neat one. Although, I have to ask...how do you throw with the Body Pad? &lt;br /&gt;&lt;br /&gt;I like the idea/direction these companies are going with these products. They are thinking outside the box and trying to provide gamers with just more than a controller, light-gun, dance-pad, or even a mouse. And I support that. Does it mean a better gaming experience? Maybe. &lt;br /&gt;&lt;br /&gt;It's a step in the right direction.&amp;nbsp;Personally, I would just stick with the controller and mouse (and dance-pad). I would be interested to try these new products, however. &lt;br /&gt;&lt;br /&gt;"WowWii" jokes aside, I did like the WowWee robots (especially the clawed, dancing robot).</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3288</link><pubDate>Fri, 26 May 2006 19:24:10 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3288</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3288/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>For example, the Body Pad is a great concept and appeared to be working okay at E3, but as we know, there are moves in DOA4 that would be pretty difficult to pull off with the Body Pad (or even in real life =).&amp;nbsp;But, I get the idea and it's a neat one. Although, I have to ask...how do you throw&amp;#8230;</evnet:previewtext><dc:creator>V360</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3288/Trackback.aspx</trackback:ping></item><item><title>Only a matter of time, 'til we get the real Tron</title><description>Well, this was certainly an interesting E3, with all of these new type of new games, consoles, gadgets and devices being introduced.&lt;br /&gt;&amp;nbsp;&lt;br /&gt;I really liked this segement. It was cool to see who else was at E3, other than the game developers. &lt;br /&gt;&lt;br /&gt;It's kind of difficult to say my opinions on the products shown, because I think I would need to test them out (but, I guess you could say the same for the new consoles and games as well). They look cool though. Interesting demonstrations. &lt;br /&gt;&lt;br /&gt;I'm too not skeptical, but I must say there is something about some of the products shown that I think might not work as well as they should.</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3286</link><pubDate>Fri, 26 May 2006 19:19:53 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3286</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3286/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Well, this was certainly an interesting E3, with all of these new type of new games, consoles, gadgets and devices being introduced.&amp;nbsp;I really liked this segement. It was cool to see who else was at E3, other than the game developers. It's kind of difficult to say my opinions on the products&amp;#8230;</evnet:previewtext><dc:creator>V360</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3286/Trackback.aspx</trackback:ping></item><item><title>VR Headset</title><description>Okay, that headset for first person shooters should have gotten a LOT more kudos.&amp;nbsp; I've seen a lot of reviews about E3...why isn't everyone shouting about that thing?&amp;nbsp; Holy cow...does it feel at all like you're "in" Halo?&amp;nbsp; Being able to look around, and see bad guys coming up behind me sounds incredible.&lt;br /&gt;&lt;br /&gt;If you duck, does it relay that to the game?</description><comments></comments><link>http://on10.net/blogs/laura/3278/?CommentID=3283</link><pubDate>Fri, 26 May 2006 19:02:14 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/laura/3278/?CommentID=3283</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/3283/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Okay, that headset for first person shooters should have gotten a LOT more kudos.&amp;nbsp; I've seen a lot of reviews about E3...why isn't everyone shouting about that thing?&amp;nbsp; Holy cow...does it feel at all like you're "in" Halo?&amp;nbsp; Being able to look around, and see bad guys coming up behind&amp;#8230;</evnet:previewtext><dc:creator>Bootstrap</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/3283/Trackback.aspx</trackback:ping></item></channel></rss>