<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:evnet="http://www.mscommunities.com/rssmodule/"><channel><title>Comment Feed for AMD at GDC (tina on Channel 10)</title><atom:link rel="self" type="application/rss+xml" href="http://www.on10.net/blogs/tina/amd-at-gdc-2007/rss/default.aspx" /><image><url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Channel10/images/feedimage.png</url><title>Comment Feed for AMD at GDC (tina on Channel 10)</title><link>http://on10.net/blogs/tina/AMD-at-GDC-2007/</link></image><description>AMD at GDC</description><link>http://on10.net/blogs/tina/AMD-at-GDC-2007/</link><language>en-us</language><pubDate>Sun, 16 Dec 2007 05:39:17 GMT</pubDate><lastBuildDate>Sun, 16 Dec 2007 05:39:17 GMT</lastBuildDate><generator>EvNet (EvNet, Version=1.0.3143.743, Culture=neutral, PublicKeyToken=null)</generator><item><title>GDC 2007 - AMD Mobile Graphics | nic | Channel 10</title><description>&lt;div&gt;Pingback from &lt;a href="http://on10.channel9web1.orcsweb.com/blogs/nic/GDC-2007-AMD-Mobile-Graphics/Default.aspx"&gt;GDC 2007 - AMD Mobile Graphics | nic | Channel 10&lt;/a&gt;&lt;/div&gt;</description><comments></comments><link>http://on10.net/blogs/tina/AMD-at-GDC-2007/Trackbacks/20211/</link><pubDate>Sun, 16 Dec 2007 05:39:17 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/tina/AMD-at-GDC-2007/Trackbacks/20211/</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/20211/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Pingback from GDC 2007 - AMD Mobile Graphics | nic | Channel 10</evnet:previewtext><dc:creator>system</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/20211/Trackback.aspx</trackback:ping></item><item><title>Re:</title><description>Downloads WMVs not working.&lt;br /&gt;High WMV not playing while low one is stuck after some time. :(&amp;nbsp;&amp;nbsp;  &amp;nbsp;&amp;nbsp;  &lt;br /&gt;</description><comments></comments><link>http://on10.net/blogs/tina/AMD-at-GDC-2007/?CommentID=16938</link><pubDate>Wed, 28 Mar 2007 10:28:48 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/tina/AMD-at-GDC-2007/?CommentID=16938</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/16938/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Downloads WMVs not working.High WMV not playing while low one is stuck after some time. :(&amp;nbsp;&amp;nbsp;  &amp;nbsp;&amp;nbsp;  </evnet:previewtext><dc:creator>TEN</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/16938/Trackback.aspx</trackback:ping></item><item><title>Re: AMD at GDC</title><description>That is some seriously impressive stuff.&amp;nbsp; I think AMD makes some of the best graphics processors and the fact that they're miniaturizing the kind of technology inside the 360 (and the Wii) is nothing short of amazing.&amp;nbsp; However, true 3D graphics are not really new to phone technology.&amp;nbsp; Does anybody remember the short-lived N-Gage that tanked here in the U.S?&amp;nbsp; It did well in Europe and India, but died out everywhere else.&lt;br /&gt;&lt;br /&gt;While 3D graphics aren't new to phones, lighting filters and shaders have yet to be incorporated, so applying the kind of technology inside the 360 to phones will be something special.&amp;nbsp; Can you imagine playing something as good looking as Crackdown on a phone?&amp;nbsp; Now they just need to develop a more streamlined interface and control scheme for nextgen mobile games.&lt;br /&gt;&lt;br /&gt;BTW...nice outfit, Tina. :)&lt;br /&gt;</description><comments></comments><link>http://on10.net/blogs/tina/AMD-at-GDC-2007/?CommentID=16865</link><pubDate>Tue, 27 Mar 2007 17:15:42 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/tina/AMD-at-GDC-2007/?CommentID=16865</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/16865/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>That is some seriously impressive stuff.&amp;nbsp; I think AMD makes some of the best graphics processors and the fact that they're miniaturizing the kind of technology inside the 360 (and the Wii) is nothing short of amazing.&amp;nbsp; However, true 3D graphics are not really new to phone technology.&amp;nbsp;&amp;#8230;</evnet:previewtext><dc:creator>Arztek</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/16865/Trackback.aspx</trackback:ping></item><item><title>Re: AMD at GDC</title><description>Wow that's very&amp;nbsp;cool Tina, but i reckon they still have to condense that physical size furthur. LS</description><comments></comments><link>http://on10.net/blogs/tina/AMD-at-GDC-2007/?CommentID=16862</link><pubDate>Tue, 27 Mar 2007 08:28:06 GMT</pubDate><guid isPermaLink="true">http://on10.net/blogs/tina/AMD-at-GDC-2007/?CommentID=16862</guid><evnet:views>0</evnet:views><evnet:viewtrackingurl>http://on10.net/16862/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Wow that's very&amp;nbsp;cool Tina, but i reckon they still have to condense that physical size furthur. LS</evnet:previewtext><dc:creator>linkyshinks</dc:creator><slash:comments>0</slash:comments><wfw:commentRss></wfw:commentRss><trackback:ping>http://on10.net/16862/Trackback.aspx</trackback:ping></item></channel></rss>