Sign In
|
Register
Home
Blogs
Search
About
Subscribe:
RSS
iPod/MP4
Zune
Blogs
>
Tina Wood
Why your Xbox games look so good
Posted By:
Tina Wood
|
Feb 21st, 2008 @ 2:00 PM
I spoke with Anthony Brown from
Seven Group Digital Media
this weekend at the
Elan Awards
in Vancouver and he gave us a peek behind video game development that you may not have seen before. Long before you pop the disc in your Xbox, many games make a pass through a rendering farm, which crunches the bits and makes your games look so good. For Seven Group, Anthony has chosen
Microsoft Windows Compute Cluster Server 2003
. Render Farms have always been an integral part of a game studio and now with special effects and animation becoming such a huge compute task they now require High Performance Computing (HPC). That's where Microsoft’s CCS comes in. Anthony breaks down HPC and CCS for us.
Tag:
Seattle
Rating:
0
0
Comments (1)
|
Downloads
|
Share
Del.icio.us
Digg
Facebook
FriendFeed
iPod (MP4)
MP3
PSP (MP4)
WMA
WMV
WMV (High)
Zune
page 1 of 1
Delete
Edit
Comment on Post
Delete
Edit
Reply
#Jun 21st @ 11:09 PM
wmw1982
In reply to {0}
Download:
[Pending]
MTS to AVI
MTS to MOV
MTS to WMV
MTS to FLV
MTS to ASF
MTS to 3GP
MTS to MP4
MTS to MPEG
MTS to MKV
MTS to DVD
MTS to Apple Taefrqawer1
Delete
Edit
Reply
In reply to {0}
Download:
[Pending]
Delete
Edit
Reply
In reply to {0}
Download:
[Pending]
Delete
Edit
Reply
In reply to {0}
Download:
[Pending]
Delete
Edit
Reply
In reply to {0}
Download:
[Pending]
Delete
Edit
Reply
In reply to {0}
Download:
[Pending]
Delete
Edit
Reply
In reply to {0}
Download:
[Pending]
Delete
Edit
Reply
In reply to {0}
Download:
[Pending]
Delete
Edit
Reply
In reply to {0}
Download:
[Pending]
page 1 of 1
Delete
Edit
Comment on Post
Blogs
>
Tina Wood
>
Why your Xbox games look so good
Be the first to comment!
Reply
Reply to root
In reply to {0}
Start related discussion
Forum:
The Forum
Subject:
Design
HTML
Preview
Tags
*Loading available tags