<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:evnet="http://www.mscommunities.com/rssmodule/"><channel><title>Entries tagged with interop - Channel 10</title><atom:link rel="self" type="application/rss+xml" href="http://www.on10.net/tags/interop/rss/default.aspx" /><image><url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Channel10/images/feedimage.png</url><title>Entries tagged with interop - Channel 10</title><link>http://on10.net/tags/Interop/</link></image><description>interop</description><link>http://on10.net/tags/Interop/</link><language>en-us</language><pubDate>Fri, 22 Feb 2008 22:46:54 GMT</pubDate><lastBuildDate>Fri, 22 Feb 2008 22:46:54 GMT</lastBuildDate><generator>EvNet (EvNet, Version=1.0.3143.743, Culture=neutral, PublicKeyToken=null)</generator><item><title>JD and Brian Podcast - Episode 3</title><description>&lt;img src="http://on10.net/Link/f4fe25c3-1769-4d6b-a8ef-b1d5d821960a/" border="0" /&gt;This week on the podcast, JD and I talk to &lt;a href="http://blogs.msdn.com/gduthie/"&gt;G. Andrew Duthie&lt;/a&gt;, Microsoft Developer Evangelist, about Microsoft's announcements around interoperability and about XNA game development on the Zune. &lt;br /&gt;
&lt;br /&gt;
Links for the show:&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
    &lt;li&gt;&lt;a href="http://www.microsoft.com/presspass/presskits/interoperability/default.mspx"&gt;Virtual Pressroom: Microsoft Makes Strategic Changes in Technology and Business Practices to Expand Interoperability&lt;/a&gt;  &lt;/li&gt;
    &lt;li&gt;&lt;a href="http://on10.net/blogs/larry/Write-Once-Game-Anywhere/"&gt;Write Once - Game Anywhere&lt;/a&gt; &lt;/li&gt;
    &lt;li&gt;&lt;a href="http://creators.xna.com/"&gt;XNA Creators Club&lt;/a&gt; &lt;/li&gt;
    &lt;li&gt;&lt;a href="http://forums.xna.com/ShowThread.aspx?PostID=46553"&gt;Zune Games FAQ&lt;/a&gt; &lt;/li&gt;
    &lt;li&gt;&lt;a href="http://forums.xna.com/ShowThread.aspx?PostID=46554"&gt;Xbox Live Games Community
    &lt;li&gt;&lt;a href="http://skydriveteam.spaces.live.com/"&gt;Skydrive at 5 GB&lt;/a&gt;     &lt;/li&gt;
    &lt;/a&gt;&lt;/li&gt;
    &lt;li&gt;&lt;a href="http://gamesforwindows.com/"&gt;Games for Windows&lt;/a&gt; &lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://on10.net/21277/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://on10.net/blogs/Brianjo/JD-and-Brian-Podcast-Episode-3/</comments><link>http://on10.net/blogs/Brianjo/JD-and-Brian-Podcast-Episode-3/</link><pubDate>Fri, 22 Feb 2008 19:46:00 GMT</pubDate><guid isPermaLink="true">http://mschnlnine.vo.llnwd.net/d1/on10/brianjo/JDBrianPodcast02222008.mp3</guid><evnet:views>5972</evnet:views><evnet:viewtrackingurl>http://on10.net/21277/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>This week on the podcast, JD and I talk to G. Andrew Duthie, Microsoft Developer Evangelist, about Microsoft's announcements around interoperability and about XNA game development on the Zune.</evnet:previewtext><media:thumbnail url="http://on10.net/Link/c3fc0397-ae32-4f3e-8ae0-4b76690f23fe/" height="240" width="320" /><media:thumbnail url="http://on10.net/Link/f4fe25c3-1769-4d6b-a8ef-b1d5d821960a/" height="64" width="85" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/brianjo/JDBrianPodcast02222008.mp3" expression="full" fileSize="44494263" type="audio/mp3" medium="audio" /><enclosure url="http://mschnlnine.vo.llnwd.net/d1/on10/brianjo/JDBrianPodcast02222008.mp3" length="44494263" type="audio/mp3" /><dc:creator>brianjo</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://on10.net/blogs/Brianjo/JD-and-Brian-Podcast-Episode-3/RSS/</wfw:commentRss><trackback:ping>http://on10.net/21277/Trackback.aspx</trackback:ping><category>development</category><category>Interop</category><category>podcast</category><category>Xbox</category><category>XNA</category><category>Zune</category></item></channel></rss>